Why is the game so hard?
There’s a lot of reasons why it’s so difficult to get into this game.
First of all, the story is very simple and very easy to get lost in.
I have no clue what the plot is, but I know it’s going to be a story of a kid who can’t get his hands on a computer.
Second, you’re stuck in a story that has no clear end, and that’s the biggest problem with this game: you never know when you’re going to get the next thing.
The third thing is that there’s no way to do any of the missions that you’ve got, and I found myself having to pick up the pieces and put them back together again.
The fourth is the fact that the game never stops playing and will restart at any point.
It’s a game that plays like a mini-game, so you have to do a lot to complete the level.
If you don’t finish a mission, you have no reason to go back and play again.
So, that’s not exactly what I’d call a fun game.
Still, I had fun with it, and it was a good experience.
And that’s exactly what this is: a game with a lot going on, with a story and a plot, and with a few interesting things that can happen in between.
I’d be more than happy to see more of the game if it had more story, more enemies, more ways to get around, and more enemies that you can shoot.
But this is a game for people who are into classic-style platformers, where they can get lost and have a good time.
This game is also pretty good at hiding the fact it’s not really a platformer.
It is a puzzle-platformer, and you need to keep your eyes on the screen to figure out where you’re supposed to go next.
The only way you can tell what’s happening is by using your eyes, which is what I do a great deal of.
But the best part about this game is that it really is just that simple.
There’s no point in playing this game if you’re not willing to go through the process of picking up pieces.
This is a very simple game, and its only a problem because there’s a whole lot going wrong.
The main story is just too simple, and the game is very difficult to keep track of.
The game is so simple that you have a hard time figuring out how to get anything done.
The story is really simple too.
You’re told that you need a certain amount of money, which you get at the beginning of each level.
But you have absolutely no idea how much it’s actually going to cost you to complete this level.
So you just have to guess at the number of coins needed, which becomes the basis for how you’re trying to finish the level, and even the ending.
The difficulty of this game starts right at the start.
It has one point in it where you get a really good start, but after that you’re just left with nothing.
You can’t even tell when the next level will be because the game will always stop playing.
There is one level that you’ll probably get through, but it’s a long time until you see any of your friends.
The end of the level is also the hardest.
The whole point of this level is to beat the game in less than five minutes.
If this game had a boss at the end, you’d probably be happy about that.
But it’s just too hard.
The best part is that once you’ve finished the level you’re able to play again and continue the game.
And you can still continue to play, as long as you have at least five coins.
It could be even easier to get through the game with one of your other characters if you can get the right level, but this game’s too easy for that.
I wish the game had more enemies and more puzzles, but the only thing that really makes it easy is the story.
This isn’t a game about platforming or exploration, either.
It starts out as a very short adventure, but by the end you have so much to do that you really want to do everything.
The real challenge comes when you start getting stuck in certain situations, and those are usually when the game gets really, really, REALLY, REALLY frustrating.
If the game doesn’t have a problem with you getting stuck, it’ll still get you to a certain point, but at that point it will just get harder and harder.
The last problem is that this game doesn, in fact, have any enemies.
It might not be the most challenging game in the world, but there’s definitely a lot that could be done with less enemies and puzzles.
That’s why I think the game would be a good fit for the iPhone.
The one problem is, it just doesn’t do a good job of telling you where to go, and sometimes it just makes it impossible to get to certain points without getting caught. But